Below I have embeded two different videos:
-The first is by composer Sean Callery, whom I admire for his work on the US drama 24. This track, from the 24 soundtrack, is a briliant and inspiring example of a suspense filled idea.
-The second is a track from the hit video game COD Modern Warfare 2. Hans Zimmer, the composer of this particular work, is one of my favourite composers/sound designers, having produced the music for films ranging from Madagascar to The Dark Night. This extract (skip to 2:20-2:45) is a great example of fast paced action music. I really like its focus on percussive timbres and the electronic/techno-style soundscape created.
(Skip to 2:20-2:45)
Sunday, February 28, 2010
MUSIC RESEARCH:
Wednesday, February 24, 2010
Teacher Feedback: BLK
Rough Cut
Posted by LATYMERMEDIA at 5:21 AM 0 comments
Labels: Hugh, Production, Rough cut, Tom A, Tom P
Monday, February 22, 2010
Rough Cut - Group Feedback
Here is what we as a group believe we need to change for saturday:
- Different costume - Tom P will order a balaclava tonight, and Hugh will be wearing black cargo pants and black boots
- We will experiment with focus pulls over the banister shots in order to have variety in what shots to use
- In one of the final shots (the slow pan over to Matt's eyes), we will use a range of different focuses in order to achieve a more thrilling effect with the mirror
- We will try to achieve better match on action in the fight scene at the end by making the fight more similar each time it is shot
- In order to make the bad guy look more convincing we will have him looking around less when he is on the street
- We will make sure Matt closes the door as he enters the house to try and give the effect of trying to keep people out of the house
Posted by LATYMERMEDIA at 4:49 AM 0 comments
Labels: Feedback, Planning, Production, Tom A, Tom P
Teacher Feedback: DYM
I must point out that the lack of posts for the past week and a bit is almost completely down to Hugh being on holiday. But we have completed our rough cut, and here is the feedback:
- The beginning of the sequence needs to be slowed down
- The kidnapper looks around too much - needs to be more subtle
- All the stairwell shots work well
- Matt shouldnt leave the door open when he enters the house
- Pull focus on the bannisters?
- Try different focuses for the wolfman shot
Posted by LATYMERMEDIA at 4:21 AM 0 comments
Friday, February 12, 2010
Editing
We have just about finished editing our rough cut sequence.
We are really pleased with how its turned out. We will probably upload the video as soon as we're back from half term.
Have a good holiday people!
Posted by LATYMERMEDIA at 12:59 PM 0 comments
Labels: Production, Tom P
Sunday, February 7, 2010
Saturday, February 6, 2010
This is a chase scene from the film 'District B13'
Posted by LATYMERMEDIA at 12:10 PM 0 comments
Thursday, February 4, 2010
Prop Prep:
The gun we are using is a toy gun owned by our lead actor Matteo Bragoli. The gun orginally was red at the top, so Tom P, Matteo and I took a trip to the art department to have a go at painting the gun a nice black.
I would like to thank the art department on behalf of our group for their co-operation.
Posted by LATYMERMEDIA at 10:35 AM 0 comments
Labels: Planning, Production, Props, Tom A
Script
Here is the final version of our script
hugh tom and toms script
Posted by LATYMERMEDIA at 10:06 AM 0 comments
Test Shoot Preparation
Shooting times: Saturday 06/02 - 10am until 2pm
Sunday 07/02 - 8am until 4pm
Costume
Matteo: Black jeans, Single colour long sleeved top, Trainers
Hugh: Black coat, balaclava, Black cargo trousers, Black boots, Black gloves
Continuity Editing Techniques
Continuity editing refers to a set of rules that all fimmakers stick to. It allows the images to be stuck together to create a seamless narrative. We must also be thinking about these rules when we come to make our sequences.
180 degree rule
30 degree rule
This rule says that the camera should move at least 30 degrees when cutting between two shots of the same person or object to avoid a jump cut. An example of a jump cut can be seen at 2:40 in the linked sequence from Casino Royale. http://latymermediahughtomatomp.blogspot.com/2010/01/shot-references-james-bond.html
Match on action
This is where two shots are cut together so that the action in the second shot matches the action in the first shot. For example, a door opening, shot from both inside and outside the room, will be cut as the door is half-open, and will continue in the second shot from the same position.
Posted by LATYMERMEDIA at 3:55 AM 0 comments
Wednesday, February 3, 2010
Production Meeting 5
This meeting was again spent storyboarding. Only me (Tom P) and Hugh were present because Tom A was in court. The storyboard has finally been almost completed however it has taken an extremely long time. The time spent is the equivilent of the running time of the film Avatar (2 hours and 40 minutes).
Posted by LATYMERMEDIA at 5:57 AM 0 comments
Labels: Hugh, Planning, Production Meetings, Tom P
Monday, February 1, 2010
Production Meeting 4
This meeting has been mostly spent on storyboarding our sequence. The timeline was also finished and a list of props, actors and costume was made. The storyboard is about a quarter complete and very time consuming due to the number of shots we plan to have.
The main task that has been set is to finish our storyboard as soon as possible so changes can made if needed and all is ready for our test shoot on Sunday.
Posted by LATYMERMEDIA at 5:29 AM 0 comments
Labels: Hugh, Planning, Production Meetings, Tom A, Tom P
Opening Sequence Timeline
- Matt runs through gate
- Matt continues to run through carpark
- He reaches gate and opens it
- He runs through garden
- He fumbles through keys and then opens back door
- He runs up a short flight of stairs and through a room
- He runs into the front hall up a long flight of stairs
- On the first floor he runs up another flight of stairs and enters a room
- Here he crouches by a wall next to a window
- The sequence then cuts to a shot of a car pulling up in front of this house
- A shot is shown of the rear view mirror with armed man's eyes
- The man picks up a balaclava and puts it on
- The man steps out of the car and is shown holding a gun
- The sequence cuts back to Matt who is shown looking at this man
- It then cuts back to the armed man who is looking around
- From Matt's point of view again the man is shown to make eye contact with him
- Matt then crouches back behind the window and mutters 'Ah shit!'
- Camera lingers on Matt and a loud noise is heard which indicates that the man has broken into the house
- Armed man is shown in the front hall and begins to move up the stairs
- Matt realises he is in danger, he starts to run even further upstairs
- Crosscuts are shown between Matt running upstairs and hiding and the armed man moving up the stairs
- Slower cross cuts between Matt hiding and the armed man searching upstairs
- Armed man finally is shown a the door of the room Matt is in
- Armed man walks in, whilst looking around Matt tries to disarm him
- After a brief tangle Matt is pinned up against a wall with a gun to his head
- Matt gets knocked out with the gun
Posted by LATYMERMEDIA at 4:12 AM 0 comments
Labels: Hugh, Planning, Shot references, Tom A, Tom P